mercredi 9 mai 2007


In orbit near a gaz giant, the atmosphere color is generated randomly. OK i'm definitively not a good graphist. I'm working on defining all textures and color with procedural technique...

This a screenshot of a landing on a satellite. I'm not a good artist, all the data for the planet are generated with procedural technique. I use the CLOD algo to maintain the triangulation of the mesh. VS and PS are used for the color of the ground.